#include "gtl_hw_player_analog_input.h" namespace gtl { namespace hw { player_analog_input::player_analog_input(qreal rate, QJsonObject info, gtl::device *parent) : analog_input(rate, "", parent) , _info(info) { _name = info["name"].toString(); _color = info["color"].toInt(); } const QJsonObject &player_analog_input::info() const { return _info; } } }