#ifndef PLAYER_ANALOG_INPUT_H #define PLAYER_ANALOG_INPUT_H #include #include "hw/gtl_analog_input.h" #include "hw_global.h" namespace gtl { namespace hw { class HW_EXPORT player_analog_input : public gtl::hw::analog_input { Q_OBJECT public: player_analog_input(qreal rate, QJsonObject info, gtl::device *parent); const QJsonObject& info() const; private: QJsonObject _info; }; } } #endif // PLAYER_ANALOG_INPUT_H